[Map] crashy

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[Map] crashy

Post by Crashday on Tue 21 Feb 2012, 6:28 am

Hey Hunterz!

I created a new map called crashy!
I followed all the map-making-rules creating this map. This is my very first "super-complete" map ^^


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Re: [Map] crashy

Post by TNaismith on Tue 21 Feb 2012, 8:34 am

Interesting! I'm not qualified to comment on how good the map terrain-team-balance and such is, but the overhead seems to be detailed enough and professional. =) Hope you get some good reviews and feedback from players!

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Re: [Map] crashy

Post by Morgoth of Udun on Tue 21 Feb 2012, 6:59 pm

Looks pretty cool! (and balanced as far as I can see, quite some possibilities for both teams). What's the 'tree'-figure in the mid, across from the bridge?
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Re: [Map] crashy

Post by Power Hermit on Tue 21 Feb 2012, 9:19 pm

I do wonder if beasts have enough possibilities to ambush, so they aren't disadvantaged in melee, but it looks quite good for small teams otherwise, judging by the minimap.

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Re: [Map] crashy

Post by Crashday on Wed 22 Feb 2012, 12:36 am

@Morgoth: its a big tree on a hill

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Re: [Map] crashy

Post by Epic Blood on Wed 22 Feb 2012, 3:02 am

The overhead looks awesome, and I'm sure the map is good and balanced Very Happy
Very nice job Crash!
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Re: [Map] crashy

Post by Morgoth of Udun on Wed 22 Feb 2012, 5:45 am

What's a tree on a hill doing there? xD :p
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Re: [Map] crashy

Post by Adam Shootyperson on Wed 22 Feb 2012, 10:23 am

Can't really judge the distances, but can you jump from the tower to that vertical bridge?
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Re: [Map] crashy

Post by Crashday on Wed 22 Feb 2012, 6:18 pm

@Morgoth: landscape purpose
@Adam: nope, not possible

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